If this all sounds interesting but you're not quite sure how to use this then you are in luck. Below you will find a variety of examples of how you can use the Generator, by yourself and in classes or teams.
Sample lists of words
These are a few sample lists of words. You are free to use them, or if you require something more specific then why not create your own set. It is easy to do and you can share them around. Find out more on our help page.
(Note: These lists are a work in progress. We are regularly adding words to them and adding more lists as we get around to it)
Here are a few examples of ways you can use the games in your classes or meetings. The idea is to play them at the beginning. They typically take a few minutes and are good to get people in an open and creative mindset.
Odd word out
Game: Select four random words. Students have to identify as many ways as possible for finding the odd word out.
Game: Select six random words. Students have to identify as many ways as possible for dividing the group into two sets of three.
Game: Identify two unrelated problems. Select two random words. Alternate back and forth between creating a solution to one of the problems using the words as stimulus. For greater focus make the problems related to the topic you are teaching.
Game: Select four random words. Students have to select one word as the target and find words relating to that word using the letters of the remaining words.
Game: Select four words at random. Identify values (eg most expensive, hottest, most colourful etc) and which one of those words has the highest of that value.